About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Wednesday, 20 August 2008

School robots divide experts over teaching of phonics

Four-year-olds love a cuddly toy - especially one that can speak, has flashing lights and is allowed in class. Red the Robot is all those things, but he won't play Power Rangers. Instead, he wants to sit down to some good, old-fashioned phonics.

An army of Red the Robots is being deployed in schools and nurseries to help pupils as young as three learn to read. The 40cm-high toy can read stories and quiz pupils on their ABCs. Its manufacturer says it captures the imagination of children put off by traditional classes at a time when the government is desperately worried about children's literacy skills.

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