About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Friday, 30 January 2009

Shape-shifting robots take form



How would you like to have your very own shape-shifter? Perhaps a liquid metal T-1000 Terminator to help around the house. Or a universal tool kit that could reshape itself into any implement at the press of a button. For an astronaut in orbit, an army mechanic in remote terrain or even a homeowner trying to fix a furnace on a cold winter night, it could be just the thing.

Well, one day maybe. The traditional approach to building shape-shifting devices has been to use materials based on shape memory alloys, polymer sheets or nanoparticles. But these have proved difficult to control and have other limitations, so researchers have begun taking a different and less exotic tack.

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