About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Showing posts with label SGI. Show all posts
Showing posts with label SGI. Show all posts

Sunday, 21 October 2007

Serious Games Institute shows off applications for the real world

At a recent cocktail party, David Wortley set up a video camera to record images of the guests in the room. The video was streamed, live, into a computer-generated version of the party in Second Life, the online virtual world, where participants' "avatars" could watch them sipping their drinks. Then a video of the virtual version of the party was beamed back onto a screen in the real-world room.

"People were watching people watching people watching them," Wortley said, acknowledging, "It can be a little difficult to get your head around in the beginning."

But such scenarios may seem less surreal when you are director of the Serious Games Institute, a center for the development of "serious" applications of video game technologies and virtual worlds for businesses, security agencies and other users. The party took place during a conference that coincided with the recent opening of the center.

more ...

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Serious Games Portal Site
Serious Games Wiki

Monday, 24 September 2007

Second Life Science City

Second Life Science City is a virtual world demonstrator and events programme to engage West Midland’s businesses in the use and exploration of the commercial and social networking potential of immersive virtual environments such as Second Life. It is a collaborative project funded by Advantage West Midlands and supported by a range of regional and national partners such as Daden Ltd, Ambient Perfomance, Enable Enterprises, Digital 2.0, CSWP, Faro Ltd and NPL.

more ...

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Serious Games Portal Site
Serious Games Wiki

Saturday, 15 September 2007

Coventry University in Second Life opening ceremony

Serious Virtual Worlds conference, 13th September 2007




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Friday, 14 September 2007

Forterra's OLIVE Selected by Serious Games Institute



Forterra Systems, the market and technology leader in private virtual worlds, today announced that Forterra’s OLIVE™ (On-Line Interactive Virtual Environment) software platform has been purchased by Coventry University’s Serious Games Institute (SGI) in the United Kingdom to support the development and application of virtual world applications, game-based learning and interactive digital media resources for a range of uses and industries.

more ...

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Serious Games Portal Site
Serious Games Wiki

Getting serious about virtual worlds

Interview with David Wortley, the Director of the Serious Games Institute at Coventry University and the man behind the Serious Virtual Worlds Conference:

http://blogs.guardian.co.uk/games/archives/2007/09/11/getting_serious_about_virtual_worlds.html

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Serious Games Portal Site
Serious Games Wiki

Thursday, 13 September 2007

New Coventry University SGI Website is Now LIVE



http://www.seriousgamesinstitute.co.uk

Add your profile here.

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Serious Games Portal Site
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LIVE from the Coventry University Serious Virtual Worlds Conference in Second Life







It's 'make your own seat' :)

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We got free T-Shirts !

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TruSim talked about their medical stuff.

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A good turnout.

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Forterra give a great live demo of a training world.

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Ron Edwards tells us that Ambient Performance will have an office in the Serious Games Institute.

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Kevin Corti From PixeLearning tells us about the serious games business and his virtual world technology.

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A good number of avatars attended the official opening of Coventry University Island in Second Life at the end of the day !

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At the very end of the day the conference got a tour of the new SGi building. This is me watching that from inside the virtual SGi building in SL :)

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Serious Games Portal Site
Serious Games Wiki

Wednesday, 12 September 2007

West Midlands Tax Payers Launch Jehad Against Serious Games Institute !



http://tpa.typepad.com/westmidlands/2007/09/advantage-west-.html


But why do they remain silent about the scandal of the West Midlands Technology Network ???

Maybe they only want to go after the highly visible soft targets and let the 'under the radar' groups get off scot free ???

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Serious Games Portal Site
Serious Games Wiki

Friday, 7 September 2007

Giunti Labs collaborates with Cisco and the Serious Games Institute


Giunti Labs is collaborating with Coventry University’s newly formed Serious Games Institute (SGI) and Cisco to provide demonstration software showing what can be achieved in combining mobile and virtual worlds e-learning.

The result of this collaboration between the SGI, Giunti Labs and mobile learning specialists Ambient Performance will be on display at the 'Serious Virtual Worlds' (www.seriousvirtualworlds.net) conference being held at the TechnoCentre, Coventry University Technology Park, on 13th and 14th September.

The conference will also feature the launch of Coventry University's Second Life island and highly visual and interactive demonstrations including presentations from the Institute’s industry and academic partners. Among those making presentations at the conference are Cisco, Forterra, Linden Labs, Giunti Labs, Daden ltd, Ambient Performance, PA Consulting, IBM, and Trusim.

more ...

http://www.giuntilabs.com/

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Serious Games Portal Site
Serious Games Wiki

Wednesday, 6 June 2007

Serious Virtual Worlds '07 : First European Conference on the Professional Applications of Virtual Worlds.

13 – 14 September 2007 @ The Serious Games Institute, Coventry, UK
The Serious Games Institute and Ambient Performance announce the first Serious Virtual Worlds conference.

The Programme


The extraordinary success of virtual worlds such as 'Second Life' as virtual social spaces for play leads to the question 'What is the potential for the serious uses of these worlds?' The theme for this first Serious Virtual Worlds conference is 'The Reality of the Virtual World' and takes a close look at how virtual worlds are now being used for serious professional purposes. Many organisations are now actively researching and deploying virtual worlds. Serious Virtual Worlds is your introduction to the serious uses of virtual worlds.

Who should attend?

Professionals with interests in using technology for communication and collaboration, for education and training, scenario planning and for commercial activities, from corporates, the Media, multimedia development organisations, public sector organisations, consultancies, technology solution providers, researchers….

The Conference

Day 1 – Introducing Virtual Worlds: presentations and conversations introducing virtual worlds and the 3D web from Cisco, HP, Forterra, Giunti, Daden, Ambient, Visual 3D, Anticyp,..closing with the launch of the Serious Games Institute's 'Second Life' Island

Day 2 - Serious Virtual Worlds: Action & Potential: live virtual world presentations and conversations from PA Consulting, IBM, Reuters, BP, Trusim, Forterra.

For further information and to pre-book your place at this limited space event contact: dick.davies@ambientperformance.com

site:
http://www.seriousvirtualworlds.com/

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Serious Games Portal Site
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