About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Showing posts with label electricity. Show all posts
Showing posts with label electricity. Show all posts

Tuesday, 22 May 2007

ElectroCity - How is energy is generated? How much does it cost? How does it affect the environment?

How is energy is generated? How much does it cost? How does it affect the environment?

These are extremely important topics today, and are no longer just the domain of engineers and industry experts.

ElectroCity was developed to increase public awareness – particularly among students – of the basic "common knowledge" of these topics. That is, the general terms and concepts of the industry and the dilemmas that go along with them.

ElectroCity is a new online computer game that lets players manage their own virtual towns and cities. It’s great fun to play and also teaches players all about energy, sustainability and environmental management in New Zealand

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