About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Showing posts with label game. Show all posts
Showing posts with label game. Show all posts

Monday, 9 April 2007

Game collector is archiving the best

Henry Lowood, curator for the history of science and technology collections at Stanford University libraries, is in charge of a major project involving the archiving of 25,000-plus video games.

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Serious Games Portal Site

Monday, 19 March 2007

Computer game to boost key skills

Modified computer games aimed at disaffected learners could help win the war against poor basic skills.

Computer science teachers at West Nottinghamshire College were struggling to get their teenage students into literacy and numeracy classes.

So they took apart Atari's popular computer game Neverwinter Nights and rebuilt it with educational challenges the player must meet to progress.

Success rates in key skills at the Mansfield college has trebled to 94%.

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http://nwn.bioware.com/builders/
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Serious Games Portal Site

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