About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Thursday, 19 February 2009

The Motivations Behind Hardware Hacking



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Serious Games Portal Site
@seriousgames

Tuesday, 10 February 2009

Sunday, 8 February 2009

140 Characters: How Twitter Was Born


Twitter was born about three years ago, when @Jack, @Biz, @Noah, @Crystal, @Jeremy, @Adam, @TonyStubblebine, @Ev, me (@Dom), @Rabble, @RayReadyRay, @Florian, @TimRoberts, and @Blaine worked at a podcasting company called Odeo, Inc. in South Park, San Francisco. The company had just contributed a major chunk of code to Rails 1.0 and had just shipped Odeo Studio, but we were facing tremendous competition from Apple and other heavyweights. Our board was not feeling optimistic, and we were forced to reinvent ourselves.

“Rebooting” or reinventing the company started with a daylong brainstorming session where we broke up into teams to talk about our best ideas. I was lucky enough to be in @Jack’s group, where he first described a service that uses SMS to tell small groups what you are doing. We happened to be on top of the slide on the north end of South Park. It was sunny and brisk. We were eating Mexican food. His idea made us stop eating and start talking.

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Serious Games Portal Site
@seriousgames

Cognitive Computing Project Aims to Reverse-Engineer the Mind



Imagine a computer that can process text, video and audio in an instant, solve problems on the fly, and do it all while consuming just 10 watts of power.

It would be the ultimate computing machine if it were built with silicon instead of human nerve cells.


Compare that to current computers, which require extensive, custom programming for each application, consume hundreds of watts in power, and are still not fast enough. So it's no surprise that some computer scientists want to go back to the drawing board and try building computers that more closely emulate nature.

"The plan is to engineer the mind by reverse-engineering the brain," says Dharmendra Modha, manager of the cognitive computing project at IBM Almaden Research Center.

In what could be one of the most ambitious computing projects ever, neuroscientists, computer engineers and psychologists are coming together in a bid to create an entirely new computing architecture that can simulate the brain's abilities for perception, interaction and cognition. All that, while being small enough to fit into a lunch box and consuming extremely small amounts of power.

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Serious Games Portal Site
@seriousgames

Twitter to hit the big time with explosion in microblogging



Twitter, the fast-growing microblogging and social media site, is about to change gears.

The service where users post short updates about what they are doing has received an explosion in visitors, both in the UK and the US. Twitter has become the communication tool of choice among early adopters and the tech community, a worldwide first alert news medium and a nascent marketing and customer services tool as it has thrust itself into the mainstream.


Twitter is just about to make the biggest shift in its short history by integrating its search functions into the home pages of users.

Until now if users wanted to search the outpouring of updates or "tweets", say for updates about a stock price or football team or a hotel, they had to go to a separate website – search.twitter.com – or use one of the many independent search applications that have sprung up on the web.

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http://www.ft.com/cms/s/0/b58520a6-d6a2-11dd-9bf7-000077b07658.html?nclick_check=1

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Serious Games Portal Site
@seriousgames

Pirillo: Are Your Government Officials on Twitter?



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Serious Games Portal Site
@seriousgames

FriendFeed Vs Twitter Vs Facebook - everyone wins ?

Here we go again. Over the course of the last several months, we’ve heard that FriendFeed was going to kill Twitter. Then Twitter was going to kill FriendFeed. Then Facebook was going to kill FriendFeed. Now Facebook is going to kill Twitter. But something odd is happening. Instead of any of them dying, they’re all thriving, each gaining traffic and users — and they’ll continue to. So what gives?

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Serious Games Portal Site
@seriousgames

Wednesday, 4 February 2009

Nortel: web.alive virtual world



web.alive is a virtual world software application that provides an enterprise ready, network secured virtual world platform for collaboration, assisted E-Commerce and virtual learning & training applications. web.alive is embedded directly within a web page ensuring users do not have to leave the site to launch the virtual world.


Combining stunning 3D graphics and unparalleled in-world realism, web.alive also contains industry revolutionizing 3D spatial audio. With a feature-set designed specifically for the enterprise, web.alive integrates with your existing network, security and existing business software tools in order to enhance your communication, collaboration and employee/consumer engagement.





http://products.nortel.com/go/product_content.jsp?parId=0&segId=0&catId=W&prod_id=69040#


http://www.projectchainsaw.com/


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Serious Games Portal Site
@seriousgames

Amazon uk