About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Friday 9 November 2007

CNN Takes In Second Life



FUTURE ISLAND -- The new media kid on the Second Life block is CNN, and it has tech toys and news reporting know-how to share with SL residents. The international news giant opened its virtual doors with an eye toward learning about virtual communities and how news is made and reported in-world. Its initiative centers around bringing the its iReport citizen journalism project from CNN in the real world into the virtual world, according to Lila King (Lila Ireport in Second Life), Senior Producer at CNN.com Interactive Storytelling.

http://www.slnn.com/article/cnn-ireport/

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