About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

Madden NFL 2010 Preview


Wednesday 28 November 2007

Future Play 2007: Researcher Argues MMOs Are Educational

At the first keynote of Toronto's Future Play 2007 conference for game educators and developers, Dr. Constance Steinkuehler, assistant professor in the Educational Communication & Technology program for the University of Wisconsin-Madison, argued that MMOs and online worlds are good "push technologies" for education, rather than threats to it.

Her presentation was titled "Massively Multiplayer Online Games as an Educational Ethnology: An Outline for Research," a deceptively straightforward talk about Steinkuehler's research findings on what constitutes gameplay in MMOs and virtual worlds, and how that research might be applied to education programs.

Why did Steinkuehler write a dissertation that was a two-year ethnography on virtual worlds? "I needed to find out what in the world would be productive from playing these games," she explained, describing how she played Lineage, Lineage II and World of Warcraft for research.

more ...


------------------------------
Check the latest posts from this blog here.
------------------------------
Serious Games Portal Site
Serious Games Wiki

0 comments:

Amazon uk