After the 2000 elections having had massive problems, a number of groups got together to investigate electronic voting machines and to see the flaws in the system that get used in U.S. elections.
About Serious Games
Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.