About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Wednesday, 29 April 2009

Can the Iphone/Ipodtouch be the Dynabook ?

Way back in 1968, a brilliant computer scientist by the name of Alan Kay envisioned the Dynabook, a tablet like PC with nearly eternal battery life and software aimed at giving children access to digital media and facilitating education and learning.

We’ll about 40 some odd years have passed, and PC’s have flourished and powerful laptops now go for well under $1000. Although this has had a tremendous impact and kids a learning, I would argue that this has only been a partial realization of Alan Kay’s original vision.



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