http://associationofvirtualworlds.com/thebluebook/the_blue_book_july_2008_edition.pdf
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About Serious Games
Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.
Madden NFL 2010 Preview
Wednesday, 16 July 2008
The Blue Book: A Consumer Guide to Virtual Worlds Is Now Available Free from the Association of Virtual Worlds
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