At the 2008 NY Toy Fair there was a new virtual worlds product announcement called ME2 by Irwin Toy which is designed for kids. What is most compelling about this world is the pedometer-like devices that are sold to kids to access the online experience. As kids move, exercise, ride a bike, and play with the device attached to their waist, the device accumulates points. These points then become the online currency in the virtual world for buying virtual items. A great virtual world idea and social networking toy twist to keep kids active.
http://www.360kid.com/blog/
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Friday, 22 February 2008
ME2 by Irwin Toy, Motion-based point system in Virtual World
Friday, 13 July 2007
Wii Fit Skateboard, Snowboard, Surfboard - New Exergames ?
The most exciting revelation at Nintendo’s E3 Media Briefing this year was the Wii Fit. A new peripheral that is able to sense where a person is stepping. Nintendo showed off the possibilities of doing exercises and fun mini-games by using this “stepping platform”.
What Nintendo now presents is yet another merge between the arcade and the home console. Imagine using the Wii Fit, not as a excercise platform but as a skateboard, snowboard, or surfboard! Turn the Wii Fit sideways and you’ve got a two-in-one peripheral. Sure you probably won’t be able to do crazy tricks with the board, but for people who can’t find their balance in the real sports Wii Fit is going to be a fun alternative.
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Tuesday, 12 June 2007
The Wii Weightloss Plan
http://wiiweightlossplan.com/
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Tuesday, 20 March 2007
Exergaming Goes Mainstream
While exergaming has been alive in the commercial consciousness as a hot new video game field for some time, the recent crossing of such ventures into the mainstream medical world indicates that exergaming itself may be on the threshold of a new and dramatic step into the average household. Although some independent exergaming systems have been present on the commercial market, sales have been sluggish, as such commercial ventures fall into a gap between medicine and entertainment.
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