About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Showing posts with label medical. Show all posts
Showing posts with label medical. Show all posts

Tuesday, 12 June 2007

Games as Therapy for Walter Reed's Wounded

It's video-game night at Mologne House, a brick hotel-like building that is the largest residence at Walter Reed Army Medical Center.

Five new game consoles and some of the latest games are hooked up to large, donated television sets in a meeting space off the lobby. There are Tiger Woods and Tom Clancy games alongside Nintendo's Wii Sports. One soldier debates bringing down his copy of Dance Dance Revolution. Just-unwrapped copies of Guitar Hero 2 are running on two of the TV sets -- the evening's biggest draw.

Like most video-game get-togethers, this crowd is mostly young guys. The difference is that everybody here sports that clean-cut military look -- and, of course, there are more scars, prosthetic limbs and wheelchairs than you would typically expect to see.

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Sunday, 1 April 2007

PlayStation's serious side: Fighting disease

Sony worked with Stanford University's Folding@home project to harness the PS3's technology to help study how proteins are formed in the human body and how they sometimes form incorrectly.

Improperly formed proteins are linked to a number of diseases, including Parkinson's, Alzheimer's, cystic fibrosis, amyotrophic lateral sclerosis, also known as Lou Gherig's disease, and bovine spongiform encephalopathy, better known as mad-cow disease.

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Serious Games Portal Site

Playing virtual reality computer games may help treat the condition known as amblyopia

Playing virtual reality computer games may help treat the condition known as amblyopia, or lazy eye, say researchers.

In patients with amblyopia, one eye works better than the other. Because the amblyopic eye is inferior for some reason, the brain decides to use the good eye.

Over time, the neural connection to the bad eye becomes gradually weaker in favour of the good eye.

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Serious Games Portal Site

Sunday, 11 March 2007

Small industry, big plans

On the face of it, "Re-Mission" looks like any other video game. In it, you play Roxxi, a comely “nanobot” with a sassy haircut and a bad-ass cache of weapons.

But the enemies you fight in "Re-Mission" aren’t enemies in the traditional game sense. They’re leukemia cells and bacteria, mouth sores and mucous sludge. And Roxxi’s impressive ammo collection doesn’t contain guns or grenades, but chemo rockets, bacto blasters and pain med applicators. In this game, you fight cancer.

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Serious Games Portal Site

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