Real-Time Management of Global Data Centers Made Possible Through Secure 3-D Intranets Can Reduce Cost, Save Time and Help Reduce Carbon Footprint:
http://money.cnn.com/news/newsfeeds/articles/marketwire/0364657.htm
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Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.
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Tuesday 26 February 2008
Made in IBM Labs: IBM 3-D Data Centers Show Virtual Worlds Fit for Business
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