Of all of the proposals aimed at improving America's failing schools, there's one idea kids will really like: More video games and fewer books.
At least a number of educators hope so, arguing that children would get more excited about school and that video games can present real-life problems to solve.
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About Serious Games
Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.
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Tuesday, 20 March 2007
More video games, fewer books at schools?
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