NEW YORK - A new research lab at the prestigious Parsons design school aims to develop video games with a conscience — called "serious games" — and study whether playing them can be a force for social good.
The games, which aim to educate, appeal mostly to a niche market and are used to train public officials, students and professionals in various fields.
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http://www.boston.com/business/technology/articles/2007/12/13/ny_school_opens_lab_for_serious_games/
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About Serious Games
Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.
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Friday 14 December 2007
NY school opens lab for serious games
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