About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Friday, 14 December 2007

University of Leicester launching virtual worlds research project

The latest academic institution to get the virtual worlds bug is the University of Leicester in the UK, which is launching an experimental research island within Second Life, investigating how learning and teaching within virtual worlds works.

/university-of-leicester-launching-virtual-worlds-research-project/


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