About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Wednesday 21 January 2009

Linden Lab acquires Xtreet and OnRez, brokers of virtual goods for Second Life



For a 5% sales commission, the sites serve up an Amazon.com-like one-stop shopping experience for Second Life goods. What kind of goods? How about your very own President Obama avatar (pictured above) for about $7.50?


http://latimesblogs.latimes.com/technology/2009/01/second-life-xtr.html


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