Even early computer games had educational elements and motives as this video from 1984 demonstrates. The game 'Pinball Construction Set' is a early example of a game that enabled the user to modify the game:
http://www.youtube.com/watch?v=RLpP2uh-zmE
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Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.
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Thursday, 31 May 2007
Early Computer Games and Simulations from 1984
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