About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Friday, 18 May 2007

Engaging Visitors With ‘Serious Games’

Michael Skoler of America Public Media’s Center for Innovation in Journalism (and director of APM’s Public Insight Network) showed us how Minnesota Public Radio incorporates serious games to further engage listeners and site users.

Skoler exhibited 2006 Select a Candidate, Minnesota Fantasy Legislature (see “commissioner” Bob Collins’ league notes), and The Real Agenda.

So what are “serious games” and how can they function as tools of engagement for news/political Web sites?

Some think these “serious” or “ubiquitous” games will be fundamental to harnessing collective intelligence. A lofty goal, but one that could essentially lead to a more utopian, user-policed and controlled message boards and forums on a Web site or portal.

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Serious Games Portal Site
Serious Games Wiki

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