About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Monday 22 December 2008

Will the Recession Kill Web 2.0?

So there is a silver lining to even the dark clouds of this recession. Certainly there will be many companies that suffer over the next few quarters, and some that will fail. But Web 2.0 companies with large audiences and the right advertising model will benefit from a flight to quality and a flight to surety. They may exit the recession even stronger than today. However, since many of these companies are not yet profitable, they will only benefit if – and this is a big if – they have enough funding to ride out the storm.


http://online.wsj.com/article/SB122963672858119195.html


Digg's numbers do not look good. No sign of profits any time soon, even though it has a sweetheart ad deal with microsoft. However it has lots of cash runway to make it to an IPO, if it can keep costs down AND keep growing:



http://valleywag.com/5114435/it-costs-digg-5-million-a-year-to-run-the-internet

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