About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Monday, 2 June 2008

Can World of Warcraft Help Build a Better Workforce?



If you’re good at leading people in online games, you’re good at doing it in the real world. At least that’s the theory posited in two studies, one by IBM last year and another, more recent one from Harvard. Both studies noted similarities between CEO skills and those displayed by in-game leaders. They also found that specific characteristics of those virtual worlds could “make leaders out of lemmings.”

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