Wright and his team (led by Executive Producer Lucy Bradshaw) re-tooled Spore into a Web 2.0 phenomenon designed to extend far beyond the actual game.
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Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.
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Thursday, 12 June 2008
Sneak Peek at Spore, EA’s Ultra-Web 2.0 Game
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