About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Monday, 1 October 2007

Before Second Life there was VRML and Inhabited TV



In 1997 the BBC took part in an interesting experiment in ‘inhabited television’ working with BT Laboratories, Illuminations Television, the BBC and Sony. ‘The Mirror’ as the service was called offered six virtual environments or ‘worlds’ for viewers who were able to log on to a URL, create an avatar and chat. The Mirror project accompanied a television programme called ‘The Net’ broadcast on BBC 2 television, late at night. The avatars moved irritatingly slowly and the chat was mundane and often functional but it was a bold and brave experiment and over 2,000 people took part.

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