About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Friday, 7 September 2007

Giunti Labs collaborates with Cisco and the Serious Games Institute

Giunti Labs is collaborating with Coventry University’s newly formed Serious Games Institute (SGI) and Cisco to provide demonstration software showing what can be achieved in combining mobile and virtual worlds e-learning.

The result of this collaboration between the SGI, Giunti Labs and mobile learning specialists Ambient Performance will be on display at the 'Serious Virtual Worlds' (www.seriousvirtualworlds.net) conference being held at the TechnoCentre, Coventry University Technology Park, on 13th and 14th September.

The conference will also feature the launch of Coventry University's Second Life island and highly visual and interactive demonstrations including presentations from the Institute’s industry and academic partners. Among those making presentations at the conference are Cisco, Forterra, Linden Labs, Giunti Labs, Daden ltd, Ambient Performance, PA Consulting, IBM, and Trusim.

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