About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Friday, 12 October 2007

Universal avatars bestride worlds

A virtual character, or avatar, for all the virtual worlds in which people play is the goal of a joint project between IBM and Linden Lab.

The computer giant and the creator of Second Life are working on universal avatars that can travel between worlds.

The project aims to open up virtual worlds by introducing open tools that work with any online environment.

The companies hope to boost interest in virtual worlds as well as make them easier to navigate.

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