About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Friday 8 June 2007

How an understanding of cognitive neuroscience can help you develop more effective training and learning.

A one day workshop for training and e-learning specialists, with
Dr Itiel Dror. 27th September, 2007. Central London


Dr Dror’s work is based on the premise that anyone involved in designing training or learning will be able to do their job better if they are guided and constrained by an understanding of the underlying cognitive mechanisms involved in learning. As a brilliant and engaging presenter and workshop leader, he has made a name for himself helping training and learning professionals grasp how the human cognitive system works, and how human knowledge is acquired, represented, stored, used and retrieved. His workshops are dynamic, fun, highly practical – and exhausting!

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