In all its optical brilliance and brass and wood, there stood the Telectroscope: an 11.2-meter-(37 feet) long by 3.3-meter-(11 feet) tall dream of a device allowing people on one side of the Atlantic to look into its person-size lens and, in real time, see those on the other side via a recently completed tunnel running under the ocean. (Think 19th-century Webcam. Or maybe Victorian-age video phone.)
And all the credit goes to British artist Paul St. George. If he had not been rummaging through great-grandpa Alexander's personal effects a few years ago, the Telectroscope might still exist only on paper, hidden away deep inside some old box.
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Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.
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Monday 26 May 2008
Giant 'telescope' links London, New York
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