Building Montréal, created by Pointe-à-Callière, Montréal Museum of Archaelogy and History, is a hybrid game combining principles of simulation games such as SimCity and quest games such as Zelda.
Players interact with the game intuitively; for example, they can build a house in a chosen location. They can also move characters around, have conversations and seek information to better orient their game decisions. Players must carry out short missions whose objectives are stated at the outset. During these missions, they must meet "challenges" in order to advance in the game.
Nadya JAHAN
SUCCUBUS interactive
nadya.jahan@succubus.fr
www.succubus.fr