About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Tuesday, 20 May 2008

Serious Game "Building Montréal"

Building Montréal, created by Pointe-à-Callière, Montréal Museum of Archaelogy and History, is a hybrid game combining principles of simulation games such as SimCity and quest games such as Zelda.

Players interact with the game intuitively; for example, they can build a house in a chosen location. They can also move characters around, have conversations and seek information to better orient their game decisions. Players must carry out short missions whose objectives are stated at the outset. During these missions, they must meet "challenges" in order to advance in the game.

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