About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Thursday 1 May 2008

Interview with Ben Sawyer, Games for Health Project

Jack Olmsted, Seattle PI Reader Blog – Videoblogging 206 – podcast, talks with Ben Sawyer, co-director of the Games for Health Fourth Annual Conference that will be held May 8-9 at the Baltimore Convention Center.

About Games for Health The Games for Health Project is produced by the Serious Games Initiative, a Woodrow Wilson International Center for Scholars effort that applies cutting-edge games and game technologies to a range of public and private policy, leadership and management issues. The project also produces the Games for Health Conference, now in its fourth year.



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