About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Tuesday 3 July 2007

Europe’s first virtual worlds forum



This two day conference and exhibition covers both public and private virtual worlds. The conversation will range from how brands can engage with consumers in virtual worlds and on the 3D web for commercial and brand advantage, finding out how companies are engaging with the virtual consumer, to harness the power of corporate collaboration and private virtual worlds.

http://www.virtualworldsforum.com/

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