About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Saturday 7 July 2007

The Sistine Chapel in Second Life

Last week Stephen Taylor, Director of Academic Computing at Vassar College, opened a Second Life representation of the Sistine Chapel. (SLURL).

Having visited many other sites in SL, I have to say this is one of the better quality recreations I have seen. Often images transfered into SL slowly interlace before fully resolving or never fully resolve into a clear picture. At the SL Sistine, images are crisp and clear.

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