About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Monday 5 May 2008

Pursuing the Next Level of Artificial Intelligence



Like a good gambler, Daphne Koller, a researcher at Stanford whose work has led to advances in artificial intelligence, sees the world as a web of probabilities.

There is, however, nothing uncertain about her impact.

A mathematical theoretician, she has made contributions in areas like robotics and biology. Her biggest accomplishment — and at age 39, she is expected to make more — is creating a set of computational tools for artificial intelligence that can be used by scientists and engineers to do things like predict traffic jams, improve machine vision and understand the way cancer spreads.

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2 comments:

Anonymous said...

Really enjoyed it, I wanted to click out and
you kept pulling me back in! Many thanks
and keep up the great work!

Line scan camera said...

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