‘Gaming provides positive experiences for young people’, says University research
New research claims that young people can experience “huge benefits from participating in multiplayer online role playing games.”
Performed by Dr. Simon Bradford and Nic Crowe of Brunel University’s School of Sport and Education, the study consisted of three year study of 13-16 year-olds who played Runescape, a massively multiplayer online game developed by Cambridge-based Jagex.
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Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.
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Thursday, 5 July 2007
New report praises social gaming
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virtual worlds
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