About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Tuesday, 17 July 2007

Video games put immigration debate in play

The video game plays like this: You are a Mexican illegal immigrant, an Indian green-card holder or a student on a visa from Japan.

As you navigate through New York City, you make risky decisions along the way. At a subway turnstile, do you jump or swipe your card? At a corner store, do you pay or shoplift? If you make bad choices and lose points, you can win others by attending immigration rallies or taking English classes.


But watch out: If an immigration agent pops onto the screen, you go straight to a detention center and face possible deportation. You’ve been “ICED” — a twist on Immigration and Customs Enforcement, the federal agency responsible for enforcing immigration laws.

As the national debate over immigration continues, advocacy groups are trying a new medium — video games — to promote their agenda and influence public opinion.

ICED, for example, was produced by Breakthrough, a New York-based human-rights organization, to highlight the arbitrary nature of immigration laws.

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