About Serious Games

Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment.

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Tuesday 18 March 2008

Primary school pupils will play 'brain training' games for 20 minutes each day to help improve their maths performance



Primary school children will be told to play Nintendo before classes in the morning as part of a drive to improve their learning ability.

A 20-minute burst of the 'brain training' exercises on Nintendo's DS console at the start of the day apparently improves performance in maths tests by as much as 10 per cent, according to a Scottish study.

The scheme, backed by Scottish education authorities, will be introduced across 16 schools following a pilot in Dundee which found that a daily session of Nintendo's 'More Brain Training with Dr Kawashima' game improved students' concentration and behaviour, as well as their maths results.

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2 comments:

Brain Train said...

I gave my son a Nintendo and his grades have improved.

sandeep said...

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